Learn to use Blueprints in the creation and customization of Odyssey Brushes with the additional Odyssey nodes that become active when using the Praxinos.coop “EPOS” and “Iliad” plugin toolsets and drawing tablet hardware (required for exercises).
At the end of this course, you will be able to:
- Create a Basic Brush for Tablet Functionality Testing
- Create a Simple Brush for Drawing in Engine
- Utilize Odyssey Blueprint Nodes to Customize your drawing brushes
- Understand the functions of specialized Odyssey Blueprint Nodes
- Create a complex Brush Blueprint for use in drawing, texture painting, and stylization
Recommended Prerequisites:
Blueprint - Introduction
Transitioning from Legacy Production to Unreal Engine
100.01-Introduction to Unreal Engine