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Blueprint - Tool Creation

Learn how to use Blueprint to create production-ready tools. Make your pipeline easier by adding your own tools to the Editor.


At the end of this course, you will be able to:

- Extend functionality with utility actions

- Extend the Editor with utility widgets

- Build a texture creator with a render target

- Build a simple camera switcher with construction scripts


Recommended Prerequisites: 

Creating User Interfaces with UMG and Blueprints

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